Our Blogs


 3D Meshes via COLLADA in Second Life


Picked up from New World Notes: 3D Meshes via COLLADA (COLLAborative Design Activity), in Second Life might just be around the corner. What does this mean? From a builder’s perspective…a LOT!

  • Collada allows rigging which means:¬†Wearable clothing, entire avatar replacements that bend with animations!
  • Five submeshes for each object
  • Four different Levels Of Detail
  • One for collisions for Havok

Watch this video that shows a dancing alien that reportedly had been created using a 3D mesh imported into SL via COLLADA:

More details here.




You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

Leave a Reply