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Archive for the 'OpenSim' Category

 Avatrian Opensim Upgraded

Avatrian Grid has been upgraded to the new code database based on the Opensimulator 0.6.9 which is the latest release. So far everything is running smoothly. Inventory access glitches have been minimized and all seems pretty stable. Here are some major list of changes from the core developers:
* Teleport offers implemented
[...]



 Massive Simulation of Yellowstone National Park in ScienceSim

This caught our attention lately–a massive virtual representation of the Yellowstone National Park in ScienceSim, an OpenSim space. Imagine, 1024 regions in a 32×32 grid, all in ONE machine! According to the researchers, in this configuration, it took a full 8 hours for all 1024 regions to completely rez.

Read the entire article here. Thanks goes [...]



 Avatrian and CET meet up inside OpenSim

Avatrian and the Center for Educational Technologies (CET) staff held a meeting in the 9-sim Avatria continent, on the Opensim-based Avatrian Grid. The purpose of the meeting was to introduce the CET Team to OpenSim’s features and potentials. Bonji recorded some footage of the meeting as it transpired and turned it into a short music [...]



 The Medaverse migrates to OpenSim

Originally developed for the SL platform, The Medaverse sim has now been completely moved to Avatrian’s own grid, called Avatria in the OpenSim platform. The project was conceived by Barb Carson as a medical and educational sim focusing on respiratory issues. In general, the OpenSim migration was fairly smooth and was completed within [...]



 The Continent of Avatria…a grid in OpenSim

The surface of Avatrian’s OpenSim grid is dominated by a cluster of 9 sim contiguous regions that we call the continent of Avatria. Primodial, expansive, raw and untouched are words that best describe its current state. This machinima documents this early stage of the continent to serve as a reference point since the continent [...]



 Joining OpenSimulator.org’s grid list

As of today, Avatrian’s grid has been included in OpenSimulator.org’s official list of public grids in the platform. You can check out our profile here…. The site is the central repository of developer information on the latest builds and development on the open source application.



 Time for an Upgrade

Our new high-end AMD Phenom 2 x2 550 has 4GB of memory with an Nvidia GTX 280 OC graphics card of 1GB gddr3 memory. It has 1.4 terabytes of storage in two drives housed in a 3D Aurora chassis. Why so big was my first question? It turns out that all this [...]



 Avatrian’s grid in OpenSim

The beginnings of Avatrian’s very own grid in OpenSim is a humble configuration of 9 contiguous simulators. Even so, it is already far wider and much more spacious than our Second Life land holdings. And our expansion possibilities are only limited by the capacity of our server hardware. The other big advantage [...]



 Virtual Worlds Interoperability Announced

Different virtual worlds are fast emerging. New things and new communities are being built, tools and softwares are being updated everyday. Advance technologies are being invented to cater to higher consumer demands. But users do not wish to waste the time and energy of signing-up on every new virtual world that is released. That is [...]



 OpenSim for Sculpty Builds

Initially, the Patron statue of RMB City was finished in OpenSim . We discovered that we save a lot of Linden dollars that way. Sculpts can waste so much Linden dollars if we do preliminary work in Second Life. Unused textures will accumulate in your inventory. With the use of OpenSim, you can download texture [...]